Hirox, a leading provider of 3D digital microscope technology, has painstakingly created the world’s largest 3D scan, a super-detailed 108-gigapixel scan of Johannes Vermeer’s iconic painting, “Girl with a Pearl Earring.”

    • YMS@kbin.social
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      11 months ago

      If you check it out, don’t forget to have a look atthe somewhat hidden 3D mode. Though well made, the 2D mode is just a Google-Maps-like view, and the 3D mode is entirely different.

    • ApeNo1@lemm.ee
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      11 months ago

      I was zooming in an out of the 3D image of the pearl and watching it transition between the very recognisable pearl, zoom in to see it transform into an Arctic alien landscape, and then zoom back out again to see the pearl.

  • _lilith@lemmy.world
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    11 months ago

    Guys you just have to look at the earring, if its a star Redd is trying to sell you a fake

  • makingStuffForFun@lemmy.ml
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    11 months ago

    From an art science perspective, this is indeed interesting. I don’t think it’s particularly helpful, nor required, for appreciation of the subject matter. Very cool.

    • Petter1@lemm.ee
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      11 months ago

      It’s a way to create a digital snapshot to preserve art even if the physical edition is lost. That’s important, in my opinion.

    • dustyData@lemmy.world
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      11 months ago

      It allows to monitor the deterioration of paintings and to better understand potential risks. It’s a massively helpful tool for preservation efforts.

  • SharkyPants@lemmy.world
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    11 months ago

    What a great job they did! This would have been a ton of work to develop the rig, stitch and normalize.

  • Dmian@lemmy.world
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    11 months ago

    Wonderful! The mouth is simply fantastic. And you can clearly see that he draw most of the head shape with umber or a similar color. Really interesting.

  • Petter1@lemm.ee
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    11 months ago

    They should create an iPad (and/or iPhone) app which shows the painting in “3D” by adjusting the 2D image according the viewing angle tracked by faceID cam

    • Salamendacious@lemmy.worldOP
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      11 months ago

      Android powers over 70% of smartphones. If they were to make an app wouldn’t it be more efficient (cost v exposure) to make an android app? The website though works on all phones.

      • Robin@lemmy.world
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        11 months ago

        And you wouldn’t really need faceId or any other depth aware camera for this. Just a normal front-facing camera will do. Or do accelerometer only and tilt the phone instead

        • Petter1@lemm.ee
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          11 months ago

          Maybe nowadays with the powerful phone processors, you don’t need depth aware cameras anymore for this. But I can remember, that, at the time faceID was introduced, there was faceID (or two normal cameras) needed to do this on phone.

      • Petter1@lemm.ee
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        11 months ago

        I guess if you look at targeted people who may be interested in this app you are nearly at 80% using iPhones. Most of the 70% using android are from developing countries and l bet most of those user aren’t that interested in art like this 💁🏻‍♀️

        • long_chicken_boat@sh.itjust.works
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          11 months ago

          poor people can’t enjoy art now? what you’re proposing is artificially creating an economic barrier to access art just because you consider that people who are born in developing countries aren’t interested in art.

          also, there are a tons of people who buy android phones even if they can afford an iPhone because Apple’s devices are a golden jail.

          • Petter1@lemm.ee
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            11 months ago

            Sure, I have the same opinion, but I still think most app user would have iOS if such app would exist right now on both platforms.