If we remove them from the survey, this leaves us with 75% of 5.33%, which is something around 3.96%.

I think the 5.33% is a bug, 3.96% sounds more realistic and in line with the growth linux was having before.

I think this is an error on the survey. Was anybody able to talk to Valve about this? I forgot which email to send this question to.

  • woelkchen@lemmy.world
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    30 days ago

    “0 64bit” must be a few distributions lumped together by a processing script. “64bit” is probably CachyOS when comparing to last month’s stats the ~8% match:

    • SteamOS Holo 64 bit 23.83% +23.83%

    • Arch Linux 64 bit 9.07% +9.07%

    • CachyOS 64 bit 8.59% +8.59%

    • Linux Mint 22.3 64 bit 6.62% +4.29%

    • Bazzite 64 bit 5.79% +5.79%

    • Freedesktop SDK 25.08 (Flatpak runtime) 64 bit 5.26% -1.08%

    • Ubuntu Core 24 64 bit 3.82% -0.10%

    • Ubuntu 24.04.3 LTS 64 bit 2.83% -0.94%

    • Linux Mint 22.2 64 bit 2.59% -3.98%

    • Other 31.58% +16.20%

      • ampersandrew@lemmy.world
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        30 days ago

        When Chinese usage goes up in a month, they’re just about all on Windows, which drags Linux usage down. A lot of Chinese players from last month did not return this month, and Linux usage went up. Linux users didn’t double, but the total number of Windows users went down.

          • ampersandrew@lemmy.world
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            30 days ago

            I don’t know. A lot of people are saying this correlates to Chinese New Year, but I don’t know how that correlates to video game playing. I do know they’re largely only playing a handful of games like PUBG, Dota 2, and maybe Counter-Strike, so maybe they’re coming and going according to new updates releasing for one of those games, but they do come and go in waves.

            • Zorque@lemmy.world
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              30 days ago

              A lot of people are saying this correlates to Chinese New Year, but I don’t know how that correlates to video game playing.

              Time off, supposedly using computer cafes, as I’ve heard it explained here.