Hi anyone, I have been reading about the Reddit saga today and I am wondering how is the game changed compared to when it is released? I remember a lot of complains about the game is broke and lots of bugs back then, and I didn’t get the game back then.
Where did this fake narrative come from that only last gen consoles had problems? No AAA should have multiple obvious bugs 10min into the game (t pose, npcs walking through walls, entering the car from the wrong side, hovering cars and probably more) including a gamebreaking one.
I immediately refunded it when I got hardlocked on the hacking tutorial.
Also how is the police AI still worse than GTA San Andreas a 19 year old game? And please fuck off with that 2.0 patch excuse, it’s too late. But tbh I’ll pirate that version and play it anyway.
I played it on release, it was awesome. I didn’t ride the hype train, and this game was far more than i expected.
I played it on laptop with Nvidia 2070 eGPU.
I preordered it a year or so before the release because I enjoyed other games by CDPR, and never regretted it.
I think i saw T-pose once. That didn’t prevent me to enjoy this game thoroughly, to be lost in Night City and to weep for Jackie and to be lost in thoughts after Sinnerman quest line.
I never said some patch fixed it is going to fix the game, it is very good since release. DLC patch is going to change things, and I’m going to finish my 3rd playthrough this month and experience these changes in 4th playthrough.
I do not tend to kill civilians in Cyberpunk, maybe that’s one reason I didn’t notice police AI problems. It’s not GTA. Maybe that’s just my play style that helped me to avoid all the problems you encountered.
Even if that’s the reason, dude, I can’t stress enough how much I do not care for your opinion. This wall of text is for players that can enjoy good game, so they know Cyberpunk 2077 is one of the most enjoyable PC games one could play.
Yep seems like you don’t care at all. I’ll go cry by myself.