It’s quite viable at the moment, and with Wine, you can run many Windows programs, including games. Sometimes it even runs some old games much better than current Windows versions.
If the developers don’t use DirectX for 3D API, then it’s quite easy to port. At least Windows still has OpenGL and Vulkan, unlike MacOS. (Why did they axed those in favor of Metal?)
Fun fact, MoltenVK enables running Vulkan on macOS. It does so by forwarding Vulkan calls into Metal. There’s a little bit of extra work involved in setting up the Vulkan instance under the hood, but it’s otherwise easy to forget it’s running on top of Metal. Granted, it would have been nice if Apple had just included native support for Vulkan out of the box.
It’s quite viable at the moment, and with Wine, you can run many Windows programs, including games. Sometimes it even runs some old games much better than current Windows versions.
If the developers don’t use DirectX for 3D API, then it’s quite easy to port. At least Windows still has OpenGL and Vulkan, unlike MacOS. (Why did they axed those in favor of Metal?)
Fun fact, MoltenVK enables running Vulkan on macOS. It does so by forwarding Vulkan calls into Metal. There’s a little bit of extra work involved in setting up the Vulkan instance under the hood, but it’s otherwise easy to forget it’s running on top of Metal. Granted, it would have been nice if Apple had just included native support for Vulkan out of the box.