• frezik@midwest.social
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    8 months ago

    Ray tracing speed primary depends on the number of pixels, not the complexity of the scene.

    • pixeltree@lemmy.blahaj.zone
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      8 months ago

      The complexity of your scene makes a huge difference. If your scene has fewer things for light to bounce off of, doing the ray tracing is much faster

      (Source: I do blender renders with cycles)