• Alto@kbin.social
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    7 months ago

    There’s a fairly big difference between “you’re making an emulator for a console we stopped selling anything for a decade ago” and “you are actively cutting into the sales of everything we are currently doing”

    Frankly, Im not quite sure what anyone expected. Of course they were going to go after them harder tan usual, especially when they made it pretty obvious they used proprietary code from TOTK. I’m as pro-piracy as they come, but ya still gotta use some of your brain.

    E: sp

    • NocturnalMorning@lemmy.world
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      7 months ago

      Eh, I don’t really care. Now that every manufacturer and developer under the sun has decided I don’t own the games I buy. I couldn’t care less about their games getting pirated. I mean, I don’t own the game anyway according to their ToS, I just rent it.

      But it’s more than that. I can’t even find old game isos easily anymore. Nintendo went out of their way to threaten legal action against sites that had been up for over a decade so they could do their shitty online emulator store.

      They’re going after everyone now. I bought my switch in 2016, won’t be buying another one.

      • Alto@kbin.social
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        7 months ago

        I’m not saying they’re right for it, just stating what reality is. Anyone with half a brain knew this was coming the second they used proprietary code.

    • NuXCOM_90Percent@lemmy.zip
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      7 months ago

      The precedent that almost everyone cites (because it is some of the only) is Sony vs Bleem.

      https://en.wikipedia.org/wiki/Bleem!#Sony_lawsuit

      Initial release was in 1999 and lawsuits were around the same time. PS2 launched in 2000. So while the bleem marketing was a complete mess, the emulator existing while a console was still “alive” does not matter in the slightest.