if you game on Linux you wanna go with bazzite, games “just work” on there without any tweaking or fixing or patching. And in the rare case you do need to patch a game like gmod, they have a built in script for it like ujust fix-gmod
If I have my setup working on Nobara now, would it still be worth the effort to switch (again)? I imagine I could basically keep my home directory as-is, including pipewire setup, game configs etc.?
No, if it’s working for you, why bother? Unless you’re the adventurous distro hopper, stick to what’s working for you. I’d only take the time to switch my home to bazzite if Nobara started causing problems.
There’s no emulation. Worst case scenario, the game is using Microsoft’s proprietary DirectX graphics API, so we translate those calls to Vulkan or OpenGL with DXVK. That’s simply out of our control since we cannot see or modify the code, but everything else is running on Linux.
Gaming.
if you game on Linux you wanna go with bazzite, games “just work” on there without any tweaking or fixing or patching. And in the rare case you do need to patch a game like gmod, they have a built in script for it like
ujust fix-gmod
If I have my setup working on Nobara now, would it still be worth the effort to switch (again)? I imagine I could basically keep my home directory as-is, including pipewire setup, game configs etc.?
No, if it’s working for you, why bother? Unless you’re the adventurous distro hopper, stick to what’s working for you. I’d only take the time to switch my home to bazzite if Nobara started causing problems.
“Gaming” i.e. Windows emulation for GPU heavy stuff.
It is not gaming, it is running Windows software on Linux.
what?
I find it odd to call it “gaming on Linux” as its simply running Windows software
There’s no emulation. Worst case scenario, the game is using Microsoft’s proprietary DirectX graphics API, so we translate those calls to Vulkan or OpenGL with DXVK. That’s simply out of our control since we cannot see or modify the code, but everything else is running on Linux.
Intel actually uses DXVK on Windows for better compatibility and performance for their Arc GPU’s.