This is in reference to a post titled Amazon Prime Video is able to remove a video from your library after purchase.. The title is kind of self-explanatory and piracy was brought up in the comments. Someone mentioned GOG and Steam granting users indefinite licenses to users regardless of whether or not the game is still being sold.
While I could see that with GOG something tells me that’s probably not the case with Steam but I can’t find a specific quote to back it up. I can’t seem to find an instance of them removing a game from someone’s library even when a game was banned in a country like in the case of Disco Elysium and Rimworld being banned in Australia.
I couldn’t see Valve removing games from people’s libraries without a good reason due to the amount of backlash that would cause but maybe under specific circumstances they would.
On a similar note I was curious if anything in the terms and conditions talks about Steam emulators. There’s a section it that says:
“… host or provide matchmaking services for the Content and Services or emulate or redirect the communication protocols used by Valve in any network feature of the Content and Services, through protocol emulation, tunneling, modifying or adding components to the Content and Services …”
But I am not sure if I am misunderstanding what it’s trying to get across.
I looked through a majority of the Steam Subscriber Agreement but it can be a bit hard to decipher. There could also be comments from Valve staff elsewhere like on Twitter or Reddit that may at least shown their thoughts on the matter.
This might be a bit boring for a lot of people but I am curious about the DRM behind Steam. I feel like people have placed a lot of trust and money into Valve and Steam so I am curious about potential worst case scenarios.
IMO Steam is only "pro-consumer" in comparison to some of the really nasty DRM schemes out there. In recent years they've done a bunch of annoying things, including:
And of course, it's still basically DRM-agnostic for any additional layers of DRM, such as and including Denuvo. As well as having no convenient way to just turn off updates, which means that if you don't take your own precautions and a bad update got installed, well, good luck.
To be fair, Steam's own DRM is still relatively light (compared to some other schemes), and it sometimes does technically have DRM-free games (if Steam acting as a downloader doesn't count as DRM), and it offers tons of cheap games, but all of these features (or better, such as DRM-free installers) are easily available from various competitors. Steam's main attraction these days, frankly, is its selection, with a bunch of games that can't be bought elsewhere. which is a sort of market dominance that it only maintains by virtue of already being big.