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11 months agoRelatively speaking, games already were practically free in those countries to begin with, so it's not like piracy would make a difference to the vendors.
Relatively speaking, games already were practically free in those countries to begin with, so it's not like piracy would make a difference to the vendors.
I was involved with an Indie game that was priced at roughly $15. It literally sold for 10 cents in those regions with Steam's recommended pricing, mainly due to the accelerating inflation, and within hours of release, 20% of the sales came from these regions because of people abusing VPN. The pricing was quickly adjusted before that percentage could grow any larger.
When people can just get a freshly released game at a 99.5% discount, you might as well not sell the game at all in those regions.