• 0 Posts
  • 22 Comments
Joined 1 year ago
cake
Cake day: June 18th, 2023

help-circle


















  • The trains aren’t that mad to figure out.

    • Chain signals into crossings/junctions, block signals out.
    • This also applies to any track section where a train can block other trains.
    • Signals and stations only work to the right of the travel direction
    • Signals without another signal on the other side are strictly one-directional.
    • you can mismatch signals of any pair, i.e. a block sig opposite of a chain sig.
    • Using signals within a junction can be useful to improve capacity of said junction, though you must use chain signals for that.
    • Always make sure your longest regular train can fully leave a junction/crossing/flow-critical block before it hits another signal.
    • Having one train length across your entire fleet can make this easier to wrap your head around

    As for station stopping instructions, that’ll take a few more lines to go into.


  • Looking at my steam:

    Total: Factorio. Though I do think I need to put that one on hold after I’m finally done with my current save - which is not far out anymore. Also, this game has multiplayer so it may technically not count.

    Recent: Derail Valley, a very down-to-basics train simulator, focusing on cargo rail in a fictional rendition of an area in the Balkans. They recently put out a major update, which makes all kinds of simulation features much more expansive.