Leaving the musky fields for where the sky is truly bluer.
Leaving the musky fields for where the sky is truly bluer.
I think the reason for this implementation is more the theft prevention. This sounds very mich like certificates to me
Well, the server acts mostly as a single source of truth. The clients are the ones registering the shot, the server confirms or denies it.
My approach would be prohibitedly expensive, as I suggested the registration would also happen on the server. It would also result in bigger lags
For the individual saving is something very good. For the economy, however, a money hoarder is dead weight. It’s why inflation won’t ever completely go away, because it discourages hoarding (investing/bringing it to the bank can counteract this, that’s why I didn’t call it saving the second and third time)
It really depends who the issuer of the certificates (wallets) is. The funds get automatically transferred and won’t be lost, it’s “just” a privacy problem (plus the issuer will probably be able to interfere).
So the idea isn’t that dystopian, but it very much depends on the implementation.
Genuinely curious, because this isn’t my area of expertise, but how do you design a server to be “better” if it has to trust data from a remote client?
Check the data on the server (“oh no, incredibly expensive”). Don’t give any data to the client it doesn’t need, like enemies around the corner (“oh no, now my game is so very laggy because caching and future position assumption just became impossible”)
Example, if the client is compromised - because as they’ve said, they have no way to “attest” that the kernel is not compromised - how would the server know any better?
Now the server doesn’t need to care. There’s input? Validate and use it.
If my Apex client tells the server I got a perfect headshot, how would the server know I didn’t fake the data? Is there a real answer to this problem or are we just wishing they come up with an impossible solution?
Now the client can go pound sand. Server decides if it’s a headshot. Client only sends coordinates of origin and target. Lag? Sucks to be you, with or without cheat.
My general understanding is that EA is 100% correct. Now, on the other hand, maybe the should just limit plays between Linux <-> Linux so people can at least still enjoy the game
That would only create more work for the developers, all for the defacto expulsion of Linux users (Way less players at all times). The best course of action here would be the actual expulsion of Linux users. Also, EA is at most 25% correct. (Not a rational argument, I just very much dislike them)
(I’m moving to Linux soon so I’ll basically no longer be able to play the game, which is, as my primary gaming addiction, a huge loss I’m willing to take).
Damn, sorry to hear that. It’s always bad to leave something one knows because something’s become unbearable. I wish you best of luck on your journey! (I’m assuming a lot, but why else would you switch despite your choice of use of free time?)
There’s compromises EA could take, but I think the Linux market share is just too small for them to care to spend any resources - even though they’re raking in billions (~$3.4 Billion) and could spare a few resources to find a good middle ground. Capitalism at it’s finest.
On the other hand: I quite like it. It forces them to keep their grubby little hands from my kernel.
I do not like anything anti cheat. But I also don’t really like cheaters, especially in online games, so anti cheat could be tolerated. The only thing is: nothing trumps my systems integrity. Definitely not online player satisfaction.
I think the idea was that you can’t hoard anything, and stealing or reusing is harder. But it does make the central management way more powerful than it should be. But it’s normal bank standard.
What do you mean with “dystopian statist money”?
Yeah, I think so too. It should replace bank transactions completely.
The netherlands are already looking into it: https://www.ngi.eu/ngi-projects/ngi-taler/
The project could be used via paper trail, as far as I understand it.
YOU JUST MADE AN ENEMY FOR LIFE
Why don’t you use emacs? You can replace Linux with it and use it to start vim!
That’s already plenty, thank you very much!
How does the interoperability work for your setup? Did you set up something special? What backup system do you use?
I ask because I plan to integrate some Apple stuff so my family can interact with it, like local-only backups, interacting with the TV (kodi) and music (mpd). I will not use software from apple on my side (well, beside the FOSS stuff from them, like bonjour or the printer stuff).
At first I dual booted with Windows and kept my games on the Windows drive. You can just tell steam the path to the games, after mounting the drive. Some games ran fine, some were a little more difficult or impossible to play, even when reported as working on protondb. The reason apparently was NTFS that wasn’t playing nice. That was the moment I ditched Windows entirely.
Under the hood windows uses NTFS, while most Linux distros use EXT4. Linux can read NTFS, but Windows can’t read EXT4 without some tweaks. So I thought my setup was good.
You can try this setup for yourself, it’s a good intro IMO.
It is!
After some time
For some time
Yeah, was thinking about joining the room to see what is written. Not what was asked.
But your username and server will be seen and could potentially be noticed by someone you don’t want.
Nice, thank you for the writeup!
Am on the edge for the remarkable, but the pine note would be a definite buy. But I do know that the pine devices most often are tinkering devices. Don’t know if that is the case for the pine note, just saying.
Science is influenced by academia. Still an important distinction.