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9 months agoI actually started making a version in the old gamemaker:studio years ago. When they abandoned GMS and went to GM2 I just gave up.
I actually started making a version in the old gamemaker:studio years ago. When they abandoned GMS and went to GM2 I just gave up.
A spaceship captain game with an AI crew that follows your orders, and is focused on problem solving and exploration rather than combat and resource gathering. Kind of like ongoing episodes of star trek, but in game form.
One more program to delete.
Possibly, but I was picturing being able to move around the ship and you would have to manage your crew by assigning roles. Almost like rimworld meets bridge crew meets star trek online.