Probably referring to the 6-month timed exclusivity on PC for EGS that Borderlands 3 went through.
Probably referring to the 6-month timed exclusivity on PC for EGS that Borderlands 3 went through.
Because Google is eating the monumental costs of hosting and delivering video content. The cost of maintaining client apps is negligible in comparison. YouTube is not going anywhere unless Google deems it so, or enshittifies it enough to drive users away.
A few too many superlatives in their pitches for my taste. Not a bad idea overall, though the bias in favor of Rust is strong. Did it really become the go-to (heh) memory safe programming language for performance ?
That is not dead which can eternal lie.
I switched over to Livemarks which has provided an almost drop-in replacement. Looking at the low number of users of this extension, it makes sense they would stop supporting it to reduce maintenance cost.
You can hear a more detailed explanation on VLC’s stance from the man himself (JB Kempf) in the FOSS pod S1E11 episode around 22:10.
Basically:
Be your own streaming service, and keep using the FireTV stick with the Jellyfin app.
I would say it is more of a practical consideration. Private trackers generally enforce upload/download ratios. This ensures the health of the sharing pool stays good.
Debatable, likely because Google pretty much killed it.
There is a lot to learn from the comp.lang.c FAQ, and you don’t even need to pirate it.
Well if large streaming services are off the list, then you could act as one. For instance you could host a Jellyfin instance and make it available to your “someone who is not tech savvy”. On the client side, Jellyfin is very much click and watch. But you take on the burden of being the service host and provider of content.
I am not sure you can find “something that just works” reliably over time without ensuring that yourself.
The Epic Games Launcher is so far behind on features compared to Steam it’s not even funny. Epic chose not to try and compete with Steam on that front and to try and force users onto the platform with exclusivity deals and sweeten the deal with free games.
The one user-centric killer feature Epic has in their stack IMHO is the built-in multiplayer crossplay. Except it’s not even exclusive to their store ironically (you do need an Epic account for it though).