• 5 Posts
  • 5 Comments
Joined 1 year ago
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Cake day: June 13th, 2023

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  • Graphical fidelity has not materially improved since the days of Crysis 1, 16 years ago. The only two meaningful changes for how difficult games should be to run in that time are that 1440p & 2160p have become more common, and raytracing. But consoles being content to run at dynamic resolutions and 30fps combined with tools developed to make raytracting palatable (DLSS) have made developers complacent to have their games run like absolute garbage even on mid spec hardware that should have no trouble running 1080p/60fps.

    Destiny 2 was famously well optimized at launch. I was running an easy 1440p/120fps in pretty much all scenarios maxed out on a 1080 Ti. The more new zones come out, the worse performance seems to be in each, even though I now have a 3090.

    I am loving BG3 but the entire city in act 3 can barely run 40fps on a 3090, and it is not an especially gorgeous looking game. The only thing I can really imagine is that maxed out the character models and armor models do look quite nice. But a lot of environment art is extremely low-poly. I should not have to turn on DLSS to get playable framerates in a game like this with a Titan class card.

    Nvidia and AMD just keep cranking the power on the cards, they’re now 3+ slot behemoths to deal with all the heat, which also means cranking the price. They also seem to think 30fps is acceptable, which it just… is not. Especially not in first person games.


  • This thread is an amusing display of sample bias. Only people that want to respond yes and brag about it bothering to respond.

    In reality only about 2/3rds of people in the US can drive stick and almost no one owns manual cars.

    I’ve never driven a manual car. I’ve had people be like “You can’t drive manual?!” and then I would respond “So are you going to teach me?” The answer is always No, of course not, not in their car (assuming they even owned a manual, which none do anymore). My parents had manual cars but sold them 10+ years before having me.

    I understand how a clutch works. It wouldn’t be difficult to learn. But what reason or motivation is there to learn when almost no cars are manual? They total something like 2% of new car sales. If you’re buying something like a 718 GT4 RS or a 911 GT3 RS for maximum driving engagement that’s great, but those cars are priced for the 1% of the 1%.

    Even if you had a fun car, which I do, the drive to work is stop-and-go, roads are full, even the fun country backroads are filled with traffic on weekends, forests are burned down, gas is eye-watteringly expensive if you have a slightly performant vehicle. The time to have fun driving cars was 40 years ago.






  • I’ve tried Mlem and Memmy, and the biggest features missing as I see it are:

    • Once you have logged in, search all currently federated servers. See what their subscriber count is on their local instance, and across all instances. Sort by subscribers, posts/day, or comments/day.

    • A tab which shows you your subscribed communities so you can go straight to them (Memmy and kbin both make you go in to your profile to do this, it should be front-and-center)

    • Ability to subscribe to a community by looking at its main page

    • Ideally kbin communities would show alongside lemmy communities, I think this is a limitation of kbin right now though?

    • Swipe posts to upvote/downvote (right), reply/save (left)

    • Something which tells you the last time information was pulled from a federated server - sometimes it would be useful to know that I might be seeing a page which is 8 hours out of date vs. one which was updated 30sec ago

    • Something which tells you or prevents you from posting to a defederated community since the post will not behave as expected

    • Expose options for copying links to comments, links to parent comments

    • Ability to see your post history separated by threads/comments/etc., and messages; from a comment, go to the specific thread in question (i.e. direct link to parent or contextual comments in that thread, not just the original post)

    • Hide posts you’ve voted on already

    • I don’t think any currently existing apps expose moderator tools. I’m not sure how much of this is present on the API side so far but will be hugely important as communities get bigger.

    • Content density. On Apollo I can see ~6 posts at once on any given page. On Memmy or Mlem I see ~2.5. Just a much more efficient display of content, tell me what the post title is, what community+server it’s on, how old the post is, how many comments, what the upvote-downvote calculus is. If I want to know the user count or read the blurb on the post I can tap in to it.