Bloody Harry

  • 1 Post
  • 30 Comments
Joined 1 year ago
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Cake day: June 4th, 2023

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  • Answering the question you meant to ask, blueray is a physica… just kidding.

    LocalSend is basically like bluetooth file sharing over WiFi. Bluetooth, especially the fallback 2.0 is notoriously slow and short ranged. The situation got better with BLE, 5.0 and Long Range. Still, both devices need to speak BT. Ap*le’s iOS is well known to ignore BT file sharing capabilities while implementing own proprietary solutions. On desktop, the situation is still bad. I once tried to send a file between two Windows machines via BT, and it was a horrible user experience. LocalSend (and similar) fix this by implementing cross platform apps and using readily available API’s to share files with few clicks and reasonably high speed between a plethora of devices. I guess, if you don’t have the aforementioned problems, you won’t need LocalSend et al.












  • Ich wäre nun ganz pragmatisch und würde mir das Zeug wortwörtlich selbst mischen. Die Rohstoffe gibt’s für nen Appel und nen Ei.

    Das Aufwendigste ist das Berechnen der Mengen und des osmotischen Drucks. Willst du halt xy mg Magnesium in einem Liter haben, löst du xy Brausetabletten drin auf und füllst den Rest des Getränks bis zum passenden Druck mit Kochsalz und Zucker auf.



  • I’m irritated that they’re making it especially hard for small and low budget applications. AFAIK they are what made Unity popular in the first place?

    Guess the big studios need more competitive pricing because they will just switch to another engine or build their own if Unity’s price model turns out to be too high for them. Small devs won’t be able to switch around too much, on the other hand.