

I once read a review of a sous vide machine that just would not work unless it was connected to a smartphone via an app. And then that app would not work properly without a connection to some backend. That backend died at some point, bricking the sous vide machine. What a wonderful world we live in.






The 3DS screen kinda sucked though. It only worked well when your eyes were inside a very tight cone straight in front of the screen. Move your head just a little bit and the image went to shit. And even when it did work, it looked more cool than good, if that makes sense. That narrow fov thing is an inherent limitation of the technology that can hardly be worked around, and it makes it practically useless for TVs. Multiple people can’t view that screen because you can’t expect everyone to be in the vision cone at once. You can’t even properly view it alone because you won’t be staying inside that narrow vision cone the whole time you’ll be sitting on your couch watching Avatar.
I never saw mine as anything more than a cool gimmick, and kept its 3D-ness turned off 95% of the time. There’s a reason Nintendo didn’t pursue it further.