I don’t mind if indie devs try something experimental that melts your computer. Like beamNG needs a decent computer but the target audience kinda knows about that sort of stuff.
The problem is with games like cities skylines 2. Most people buying that game probably don’t even know how much RAM they have, it shouldn’t be unplayable on a mid range PC.
I’ve used TH72 a bit. I’d describe it more as shock proof than flexible. It’ll certainly make your miniatures robust, but it’s nowhere near as soft as something like TPU.