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Joined 1 year ago
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Cake day: June 9th, 2023

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  • If you are a major contributor in a niche community, you can publicize your move with info of how to keep following you and syndicate links to your content on your desired platform for a set time then leave. On your desired platform let followers from Xitter know how to follow you (email, rss, bridgy, etc) if they don’t want to join your desired platform.

    If you are mostly a content consumer or have FOMO, use a bridge not an account. DM all the friends you want to keep of where to find you then leave. Bird.makeup is a great Xitter bridge for the fedi.

    In either case, there isn’t a reason to keep am account there.






  • Game engines and servers are great candidates for developers to collaborate their ideas into FOSS projects, but the model is harder to sustain for complete works.

    While internet games can have subscription models where you pay them for doing game master type activities, moderation, and access to a hosted game server, static games are more like static art where you run into issues getting food and housing when you make your work output available for free. Crowdfunding / patreoning (in the larger sense of the word, not necessarily the app) creators / collectives can be a way for that to work, and we need to support more creators trying that model if we want to see more of it.



  • How would they know it’s emulated and not video captured from a real device? Are they only targeting when emulators are mentioned / shown in the window?

    More reasons to switch to owning your content and hosting on your own platform or a PeerTube instance instead of only hosting on YouTube / Twitch - you can actually fight the takedown notice in court instead of having to accept that YouTube doesn’t. Not a legal expert but this seems like a winnable fair use case if you can prove you own the game legally and are using your own rom dump.