For GBA, give a look at:
Super Monkey Ball Jr. (A classic)
Chu Chu Rocket! (Chill puzzle)
For GBA, give a look at:
Super Monkey Ball Jr. (A classic)
Chu Chu Rocket! (Chill puzzle)
IMO, ASRock.
Considering that they’re probably the only mobo manufacturer that officially supports using consumer AM4 CPUs on a server (see ASRock Rack), and always supported ECC ram on all AM4 motherboards - and that I haven’t had anything negative happen with any of their products so far (at work) - I personally would choose ASRock next.
Haven’t had the chance to try them for AM5 yet, sadly.
This and the “Cast youtube video to TV” without an external bridging software
It’s not as much of a port as it is a spin-off / prequel.
Sorry for being pedantic, my point is that VCS is also available on PS2, so by definition it’s not a port.
No PC version though, sadly.
Take a look at the IODD ST400.
It’s a hardware solution to your problem: you put multiple isos on an ssd, plug your ssd into the ST400, then plug the ST400 into the computer you want to live boot from (through USB).
From the ST400 you can quickly swap the active ISO, and it acts like a virtual DVD drive to the target computer, and you’re basically ejecting and inserting a new DVD every time you do so.
You can also mount it for RW operations (ie. for inserting new ISOs without having to remove the SSD), for which it acts like a regular usb disk - but I recommend using it usually in RO mode to avoid data corruption.
It’s not that user friendly, but once you get used to it, it’s a perfect multiboot tool to have in your belt.
Have you looked into Cloudflare Tunnel? It’s a turnkey solution that does exactly what you want. No idea what the cost is though.
Can we please focus on actual user experience?
Firefox is the only major browser without HDR support on Windows…
Let me suggest you this YT video:
I spent ages playing it, and still remember building my stages and characters (for context: there is a built-in level editor, and you can draw your own playable characters, pixel by pixel, frame by frame), I don’t think I’ll ever forget such a unique game…