Yes, exactly.
Yes, exactly.
You’re right. Here’s the difference though. With “piracy” they can estimate how many copies have been “stolen” and deduct that from their taxable income.
It’s in the app store. You don’t have to do that. If you’re talking about the server, that’s pretty easy.
I have a $30 razer wired keyboard. I’m OK with it but I really want to build my own, I just haven’t been able to find a kit that’s not crazy expensive.
Seriously, just set up a kms in docker. Google pykms.
That’s terrible. How do you expect those cables to get tangled?
I use portainer, and when I deploy an image, I write a short bash script for it.
This lets me easily do updates. I have a script for each image I run, it’s less than a dozen. They’re all from public repositories.
The integration is built in. Just go into the settings.
Use Plex, and the *arr apps along with a usenet subscription. When I add something to my watchlist in Plex, it automatically downloads. It takes a little work to set up but it’s pretty seamless.
I don’t disagree at all, especially about the need for FOSS browsers.
Service providers in many countries are required by law to do this through DNS for years. The UK, Italy, Germany and Brazil are just a few that I’ve had personal experience with. Moving this to the browser really isn’t necessary since there will always be easy ways around these types of blocks.
I totally agree with this approach. Web-DL is good enough for me, but cam is really a non-starter.
Ok, this should be pretty easy then. Just set up an instance in a cloud service provider (Oracle has lots of free stuff for this) and set up wireguard. Establish a VPN connection to your cloud server and port forward from there.
If you do know how to protect that open port then this should be pretty straightforward.
I run my entire steam library that way. You need to enable steam play for all games.
I use PopOS too. With Lutris, most games run out of the box.
Open stl #1 in blender, then open #2. Save it as a new stl.