

I did not have this on my BINGO!-card for 2026.


I did not have this on my BINGO!-card for 2026.
BTW back in KDE 5 I did that, used an alternative tiling window manager (I think it was i3wm) instead KWin. It worked, but it had its own set of problems. Not sure if it is still possible, but based on my prior experience I wouldn’t recommend it anyway. Instead the tiling script / addon Krohkite should be used, as people recommend. I use it myself (and I am a tiling window manager guy) and it works well, as it is well integrated and smooth experience in KDE.
The Windows UX is horrible. What desktop environment do you use on Linux, that you think that Windows is better? :D
Is this app 18+ only or are children allowed to find older boyfriends? How are teens and children protected?


What is the LTT Linux test? I know its a reference to the LTT YouTube channel and the fail they experienced. But how do we a LTT Linux test and report it as a success?


I’ve never heard of this before. Nice to have other variations. https://www.redotengine.org/ I wonder why they forked Godot. Also they don’t like to mention it at all it seems: https://docs.redotengine.org/en/stable/about/introduction only at the bottom as
© Copyright 2024-present by the Redot community, modified from an original work by Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0).
If I were a game developer, I would probably stick to Godot unless there is a really good reason for relying on this fork. One has to trust them fully.
POSIX shell is the standard that all shells should support (Fish does not I think). Its basically what is executed if you run it as /usr/bin/sh script. POSIX is not a specific shell itself, its just the standard. /usr/bin/sh is usually a symbolic link to an actual shell interpreter. And any shell could support it, in example Bash with its compatibility mode (what is usually done by default in todays Linux systems). Or Dash is designed to do that specifically and only that as far as I know.
Bash on the other hand is an enhanced shell that introduces some concepts, features and changes default behavior of the standard POSIX. That is when the script runs with /usr/bin/bash. This is also used in your terminal as the interactive shell. And ZSH in example is similar to Bash, but has some extended features over Bash. They are relatively speaking similar. I think ZSH is or was the default shell in MacOS too.
As for KSH, I don’t have no experience about this myself. I only know it exists and just saw checklists of differences.
In the past I replaced Bash as the default POSIX shell interpreter /usr/bin/sh with Dash. Normally the /usr/bin/sh is run by Bash in compatibility mode, if no Bash features are needed. Dash is an independent implementation of /usr/bin/sh compatibility and in theory should startup a little faster than Bash for those scripts. In practice I didn’t notice any difference on my modern computers (and I mean more than a decade old by now). My personal experience and recommendation is not to worry about this and not install Dash at all. If you do, nothing will break or get worse, but I believe nothing is won either.
Dash as an interpreter for /usr/bin/sh is only for shell scripts, that run the shell in default mode without Bash or other features. It is not intended for use in the terminal in an interactive manner.
Learning Bash? Oh hell yeah! The language is a bit ugly and has really lot of pitfalls and dumb language constructs or default behavior. But it is the default and you can rely on Bash for the most part in Linux. You can write scripts, understand others scripts and make changes to them. And it is even used in the IT industry everywhere (well maybe not everywhere…). But that’s not all, you have to learn Linux stuff too, not just the scripting language to make most use of it. While Bash the language itself is ugly, it is still useful to learn the basics and get into it a bit deeper over time. I fully recommend it.
Thanks for the explanation. That reminds me an issue. I changed my default gamepad.
At least one issue with EndeavourOS I had in the past (and that’s not an issue with the distribution, but with the model of having newest Kernel) was that the newest Kernel sometimes broke the driver for my gamepad, XBox One S proprietary dongle using medusalix xone driver from AUR to be specific. So I had to wait sometimes days or longer until the driver was updated in order to use the controller. This issue could be avoided when using an LTS Kernel instead, which is very easy to setup in EndeavourOS as it comes with such a GUI.
Your given arguments makes lot of sense. So it is about stability (in the sense of not changing, not about bugs). So you seek a setup and forget installation, which is understandable and maybe would have preferred doing so too in your case.
Why did you change from Endeavour to Debian? Didn’t it work well on the MacBook you have? Just curious, no judging.
EndeavourOS. It’s like Arch, but a bit easier with a few automation and gui stuff builtin. It’s still heavy on terminal usage and it comes light out of the box. I switched from Manjaro to EndeavourOS, because Manjaro gave me some problems (especially their package manager and because of the AUR too, and I didn’t like the maintainers, no further comment). It’s my daily driver for years now. I use it for everything, daily usage, little programming, gaming on Steam and especially RetroArch too. I’m a huge RetroArch fan. :-) So if you plan to use base Archlinux or Manjaro, then I can recommend to use EndeavourOS a lot.
Cachy OS is probably a good choice too, because their focus on performance optimizations. But they do also have a bit more, let’s say bloat, out of the box and their branding is a bit strong it seems. It’s a bit farther away from base Archlinux than EndeavourOS is.


It was meant to be a meme reply more than anything serious. Obviously there are communities and individuals working together, and on other places they fight each other. I should have made that more clear, that’s on me.


The Linux community comes together and tries to solve problems together? Instead fighting each other… Okay, that’s a new one for me.


I remember when this project was in young age and I saw it the first time. I thought to myself “ah yeah, it’s nice to have but one of those projects no one will care in the industry”. And here we are, Godot (12y) rivaling industry giant like Unity (20y).


I had to look at the scroll bar to see how long this is still going.





And that’s not a coincidence. Not all, but the best pixel artists took the limitations and quirks of the tech from that era into account when designing. Not only the CRT technology with scanlines and other properties, also the cable connection you got plays a huge role. Not only on SNES, but also very apparent on the Mega Drive / Genesis. Nowadays I play old systems on emulators only and don’t want to miss a good Shader which simulates old CRT effects. They get pretty close to the original thing (depending on the shader and depending on to what monitor you compare).



KDE is more than just a ui, its the set of preinstalled applications that plays a huge role. Kubuntu and Ubuntu feels like two different operating systems.
pre-order isn’t in development phase usually. Isn’t the Early Access the exact point of funding developers in development? Usually a game that is in pre-order is basically done.
If we can’t play and test the game (like in Early Access), then I am still against pre-orders. Because just because its an indie developer does not mean players should fund a game they don’t know will be good or bad. Just my opinion.
Why is Vim a security hole?