To be fair, Steam/Valve shouldn’t be the one that judge the quality of the game, it should be the customers by voting with their wallets.
While I agree there are people who still buy those crap, so gotta put this here:

And they’ll enjoy the game or refund it, since both options are incredibly easy to do.
Of course but I meant people who buy for buying’s sake, for +1 on the badge.
There are also some cases you cannot refund after 14 days, happened to me once.
nice slur you got there…
What a complete and utter idiot this piece of crap is.
However they’ve banned games without reason many times. Wanting to be a broad marketplace is fine, but I just wish they were either committed to the bit or went back to curation because they had a higher density of good games back in the days of Greenlight.
I would guess that he’s looking for a response to someone pointing out that Steam has a larger game library than GOG.
Like, he’s gonna say “yes, but a higher proportion of the excluded games aren’t good”.
Ah yes, the market will decide. And famously, the market has always been good at deciding.
No, I think that’s bullshit. I think Valve should curate more of their games. I don’t think they should allow Nazi trash and fucking hate crime simulators on their platform.
Steam has more trash than games nowadays. I wish they never stopped curating games. At least to some degree even if not fully.
Yeah, I’ve enjoyed some games that wouldn’t have made the cut if cuts were to be made. I don’t want steam curating what is on there. Sounds like GoG does, which is another reason not to use it I suppose. (I guess I was being a little rhetorical there, I actually plan on checking GOG more often and even installed their store program on my PC last night to make checking easier. Still, I don’t think throwing shade at Steam over being a platform for selling games that is more open is how to draw in business.)
Didn’t Gabe say this like 15 years ago?
Piracy is not a price issue, it’s an availability issue. Steam makes it so easy to just… buy a game.
I’d argue that ease of use is a major component of quality.
I mean, it’s true that there are lots of games sold on Steam that aren’t great games, but that doesn’t hurt me much.
There are lots of products on Amazon that aren’t that great.
There are lots of websites on the Internet that aren’t that great.
As long as I can get to the stuff I want, all good.
EDIT: I think that a better selling point for GOG than that it excludes more not-good games is that the offline installer model can survive GOG going down.
Or maybe that GOG gives you control over updates. There are ways to do this with Steam, but it’s not an intended mode of operation, and some people, like heavy Skyrim modders, where an update can cause major breakage, really want control over when they update.
If the dev isn’t a bastard they can make different versions available through steam. Rocksmith found the last shred of decency in their body after breaking cdlc and put the previous version up. Outside of that, yeah it can be rough.
The publishers can do it via uploading beta branches, but there’s also a way to tell the Steam client to fetch old versions independently of that. I remember it coming up specifically with Skyrim, because updates broke a lot of modded environments, and it takes a long time for a lot of mods to be updated (during which time people couldn’t play their modded installs).
searches
https://steamcommunity.com/app/489830/discussions/0/4032473829603430509/
The
download_depotSteam console command.The above link is about Skyrim, but also links to a non-Skyrim-specific guide that talks about how to obtain manifest IDs for versions of other games.
But, yeah. It’s really not how Steam’s intended to be used, and I imagine that hypothetically, one day, it could stop working.
There are also IIRC some ways to block Steam from updating individual games, but again, not intended functionality.
searches
https://steamcommunity.com/discussions/forum/0/3205995441631274440/
If you specifically want control over game updates for some game, then GOG can be a major benefit for that.
One concern I have is that games can be purchased — Oxygen Not Included, for example, was purchased by Tencent, which added data-mining. Fortunately, in that case, Tencent was open about what they were doing, and allowed players to opt out — if they let Tencent log data about them, they could “earn” various in-game rewards. But I could imagine less-pleasant malware being attached to games after someone purchases IP rights to them and just pushes it out. Can’t do that with GOG, since there’s no channel intrinsically available to a game publisher to push updates out (unless the game has that built-in to itself).
GOG, please make a Linux version of Galaxy.
Valves competitors love to complain. Compete or don’t, the whining is lame as fuck.
That’s specifically what he’s aiming to do.
GOG has a new owner and CEO and he’s read the room in gaming journalism. He needs to make sure people understand that this isnt some Embracer Group buyout situation, and he’s doing that by specifically targeting Valve’s shortcomings:
- DRM and questions of ownership
- Contracts starting at a 70/30 split
- Censorship of adult content
This is exactly what competing with Valve looks like. They just need to stick the landing.
I dunno, some of the games I’ve bought on GOG just aren’t very good either. Especially stuff on gog that isn’t good old games.
For me the Main Thing i think is thats its jes the Ease of Use of Uploading Games but obviously also due Steam being much much more Main Stream than lets say Epic or GOG >.> Itd personally be fine tho anyways with DRM Free Good Video Games than a bunch of Slop and Crap Games flooding the Market considering Steam is basically overrun to a degree with Streamer Bait Games -.-








