• frezik@midwest.social
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      8 months ago

      Ray tracing speed primary depends on the number of pixels, not the complexity of the scene.

      • pixeltree@lemmy.blahaj.zone
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        8 months ago

        The complexity of your scene makes a huge difference. If your scene has fewer things for light to bounce off of, doing the ray tracing is much faster

        (Source: I do blender renders with cycles)