• thesilverpig@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      9 months ago

      I hear Ork players tend to benefit from a more jovial win or lose disposition as Orks kind of either crush it or fall apart depending on their luck.

      • Phil_in_here@lemmy.ca
        link
        fedilink
        English
        arrow-up
        1
        ·
        9 months ago

        I recently learned to embrace that brand of Orkiness.

        Bucket of dice, zero hits? It’s not bullshit, it’s fucking hilarious. Because it’s more fun that way.

      • Wugmeister@lemmy.dbzer0.comOP
        link
        fedilink
        English
        arrow-up
        1
        ·
        9 months ago

        The actual problem for me is the Green Tide. In order to do Orks well, you need to replace the local atmosphere with orks and grots. That’s a lot of painting, and I hate tedious busy work. Sure, you can field a bunch of killa kanz instead, but that’s a huge point sink and in order to get an effective army you need at least nine of them plus at least 3 deff dreds and a bunch of mekboyz that all look the same. Unfortunately most of the other armies are a bit more fun to paint.