pookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish · 13 days agoA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.comexternal-linkmessage-square25fedilinkarrow-up1355arrow-down16file-textcross-posted to: pcgaming@lemmy.ca
arrow-up1349arrow-down1external-linkA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.compookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish · 13 days agomessage-square25fedilinkfile-textcross-posted to: pcgaming@lemmy.ca
minus-squareBlackLaZoR@fedia.iolinkfedilinkarrow-up3·13 days agoI imagine in case of GPU design, there should be a bunch of tests for image correctness at some point, which would require pixel perfect reproduction to pass. But it’s plausible that tests were running incorrect math too.
I imagine in case of GPU design, there should be a bunch of tests for image correctness at some point, which would require pixel perfect reproduction to pass.
But it’s plausible that tests were running incorrect math too.