If you’re wondering what this is about: The PS4 used to require its internal clock to be correct to play any game, even disc based ones, and the only way to do so is to connect to PSN, meaning that in a distant future when the PSN goes down (or Sony no longer allows PS4s to connect to it) all your games would become useless. And the worst part? They did all of this because of trophies.
My guess would be that it shipped from the factory with a “correct enough” time for the system to not care.
Had it shipped with a dead CMOS battery, the date would have been reset to 1970 or something, then it would complain.
If you’re wondering what this is about: The PS4 used to require its internal clock to be correct to play any game, even disc based ones, and the only way to do so is to connect to PSN, meaning that in a distant future when the PSN goes down (or Sony no longer allows PS4s to connect to it) all your games would become useless. And the worst part? They did all of this because of trophies.
Sony has fixed the issue on Update 9.0, but the fact that it was ever an issue and caused by a totally non-essential feature is baffling.
That’s strange, I have a friend with no internet and he used his ps4 for half a decade before ever connecting it to the network.
My guess would be that it shipped from the factory with a “correct enough” time for the system to not care.
Had it shipped with a dead CMOS battery, the date would have been reset to 1970 or something, then it would complain.