

I think this is perfectly fine. I dont think we should really be expecting them to provide support for the entirety of the linux platform when there is so much variation between installs. If its working on steam deck, it’ll work on linux generally.


I think this is perfectly fine. I dont think we should really be expecting them to provide support for the entirety of the linux platform when there is so much variation between installs. If its working on steam deck, it’ll work on linux generally.


I’ve been thinking for a while we need more server side stuff. No worries about infringing on the consumers computer then. Hopefully that ends up becoming something good!


I really hope valve can get VAC into a good space so it can be an example of doing anti-cheat well without having to be a rootkit. Looks like we’re heading towards that point. Hopefully this change will last


A game made for kids should not allow sexually explicit material on their platform. And, in fact, they don’t, this kind of content is very clearly and explicitly against roblox’s content policy but they fail to enforce it.


This isn’t an age verification problem, its a moderation problem. A massive one. There’s hundreds of games that exist almost entirely for the purpose of grooming ppl (a common one is so called “bathroom simulators” iirc) and roblox frequently doesnt do anything about them until there’s public outcry about ine particular game, no matter how many reports come in or how obvious it is.


Ok, the openAI thing is not great. However…
they advertise themselves as degoogled, but instead let you connect to Google/Microsoft/etc services
What the fuck are you talking about? Degoogled doesn’t mean you shouldn’t be allowed to connect to Google services. It just mean that it doesn’t require Google services to function and that the default configuration shouldn’t include any Google services. If the end user actively wants to use google/microsoft/etc services then they should be able to. It seems as though you are advocating for an open source operating system to lock itself down from allowing the end user to use certain features, which is against the FOSS ethos. Remember, “free” as in “freedom.”


Could be, but that could also just be done locally. Like your phone checking the apps you have installed and seeing if the same ones are on the play store. Having an install limit for an app - assuming that means that the app can only be installed some total number of times globally (a local install limit wouldn’t make any sense I think) - necessarily implies that when you install an app through an APK, it has to tell Google that you installed that app so it can track how many people have installed it and not approve installation of the app if it’s over whatever the limit is.


Something kind of concerning I just found - there’s an option for “limited distribution” which is “Intended for ‘students, hobbyists, and other personal use.’” One of the differences is the following:
Has “capped number of apps and installs”(specific limits not disclosed)
Doesn’t this imply there’s going to be global tracking of what apps people are installing even through sideloading or APKs? I can’t think of any other way to enforce this. They would have to know how many times people installed an app even when its not through any kind of app store or even from the internet at all.
Was already working fine through proton, but this is great to see as well!