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Joined 5 months ago
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Cake day: September 20th, 2025

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  • hzl@piefed.blahaj.zonetolinuxmemes@lemmy.world🐧
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    1 day ago

    Honestly, I first installed linux on a machine in like 2006 or 2007 or something. It just doesn’t do what I need for my main machine and I don’t need to run two computers with synergy for more monitors anymore. I have a dual-boot, but I literally never use the thing because it doesn’t run Voicemeeter or VB Cables and JACK isn’t really a substitute.

    It would be nice if Linux ran everything I need, but I’m not about to change my entire workflow and sacrifice useful programs to save a little overhead on my operating system.



  • hzl@piefed.blahaj.zonetoFediverse@lemmy.world1st Feb is #GlobalSwitchDay
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    13 days ago

    Yeah, agreed. The one thing the platforms you see that aren’t YouTube that creators actually use have in common is financial incentive. Nebula is the best example here. Creators get a cut and have more creative freedom, so they actually use it and try to direct their audience to it for bonus content, which seems to actually work. Patreon is similar for a lot of creators, letting them put out additional content with fewer restrictions and letting them get more income from their viewers.

    Some people also seem to have some success with independent platforms. If you look at like a Dropout or Viva Plus, these are both putting stuff out on YouTube and then drawing users in with subscriptions, and that seems to be a sound model.

    But Peertube produces zero dollars for creators, which means they have no incentive to push users there. In fact, they’re incentivized to avoid doing so because there are other platforms that will actually pay them if they can direct traffic there. Peertube lacks both the money-making side of things and the exposure side of things, so there’s no real reason to use it.

    Don’t get me wrong, I’d love to see something independent like Peertube take off, but the model doesn’t really work.


  • hzl@piefed.blahaj.zonetoFediverse@lemmy.world1st Feb is #GlobalSwitchDay
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    13 days ago

    Peertube isn’t really a viable alternative. There isn’t a substantial enough audience for creators and there isn’t really enough content for an audience. I guess if you’re one of the 100 people watching transport evolved that’s cool but it isn’t really a meaningful alternative. I suppose it could be supplementary, but why would creators want to drive their traffic to a site that doesn’t actually matter for their visibility? I imagine the same probably applies to loops.

    Also, like, with video you kind of want a reliable host that you know isn’t going anywhere.

    The rest are okay as long as you’re not super worried about how many people are seeing what you post. Lemmy and Piefed are great for content aggregation and discussion, but they seem to be the only ones that at this point actually do anything that might be helpful.

    I’ve tried Mastodon and while it’s way better than Twitter it isn’t exactly providing a way to reach a substantial audience. Personal websites are probably a better bet for ease of access.



  • The biggest difference you’re going to see for fidelity on CRT displays will be improvements for 2d and early 3d games. There are some SNES games with some great art styles that are better suited to CRT. If you like RPGs, I’d check out Shadowrun, Secret of Mana, Final Fantasy VI, Chrono Trigger, and Super Mario RPG. For 3D games, FFVII is one that particularly stands out for me as looking pretty bad on modern monitors but pretty good on CRT. Even something like Goldeneye for N64, which looks comically bad on modern screens, was a lot nicer looking at the time.

    Admittedly, especially in the case of Goldeneye, some of this may just be that the games looked comparatively better before later 3D gave it us a better basis for comparison, but CRT is at least a factor. SNES games really shine with CRT, though. The art styles had really come into their own in that final 2D console generation, and a lot of them look much better than what followed on the first 3D consoles.