I mean yeah. There isn’t that much of a drastic shift in game design, except for the bleeding of RPG mechanics into more genres, more roguelite mechanics in indie games (choose one of 3) and having equipment systems in multiplayer FPSes. The biggest hit of 2024 was basically solitaire.
It’s hardly that much more different.
Wheras, going from snes through ps1 to xbox 360, things went from 2d (and extremely crude 3d) to textured 3d with jank controls to high fidelity games with standardised controls. Not much changed after that. The huge “innovations” of VR, motion controls, are basically niche due to economic factors, so people aren’t exactly having commonplace motion control VR experiences that put them in the game and comparing that to ducking behind cover in gears of war. They’re comparing making cover in Fortnite with ducking behind cover in gears of war.
Normies like fancy graphics, production value, and are swayed by fake trailers and mass marketing campaigns.
(Doing all that well, in a way that people can actually afford to pay for, is extremely difficult and very expensive)
Corpos discovered they could turn everything into primarily a market for subscriptions and micro transactions, that houses a game, and most normies kept paying for all that untill the economy entered the Second Great Depression.
… its basically Dutch Disease, but for video gaming.
Frankly, the reason this is shocking to people is that games, graphically and mechanically, made leaps and bounds from the SNES to the 360, and gave largely stagnanted from the 360 to now.
Perhaps I’m in a minority but when the PS3 and 360 first debuted I did not consider even the NES to be “retro”. I would have applied that term to the likes of an Atari 2600 or colecovision.
I hate to break it to you but… It’s been over 20 years. It’s more retro now than the SNES was when the 360 came out.
Why…why would you do this
You’re hurting me.
This episode is 30 years old.
No u
Shit, that saying is over 20 years old.
YOLO is now old enough to legally drive a car.
You know that ‘Cleopatra is temporally further away from the Great Pyramid’ thing?
Grand Theft Auto V’s release date is closer to Half Life 2’s release date, than to the present.
Grand Theft Auto 4’s release date is closer to the release date of the original Starfox or Street Fighter 2, than it is to the present.
And you don’t even want me to do any date comparison for the following:
… Let’s do the time warp Againnn!~
Spock - Civilization 4 (2005)
Wow the diminishing returns between that time really comes into focus.
I mean yeah. There isn’t that much of a drastic shift in game design, except for the bleeding of RPG mechanics into more genres, more roguelite mechanics in indie games (choose one of 3) and having equipment systems in multiplayer FPSes. The biggest hit of 2024 was basically solitaire.
It’s hardly that much more different.
Wheras, going from snes through ps1 to xbox 360, things went from 2d (and extremely crude 3d) to textured 3d with jank controls to high fidelity games with standardised controls. Not much changed after that. The huge “innovations” of VR, motion controls, are basically niche due to economic factors, so people aren’t exactly having commonplace motion control VR experiences that put them in the game and comparing that to ducking behind cover in gears of war. They’re comparing making cover in Fortnite with ducking behind cover in gears of war.
Right. I bet more people play SNES than Xbox now as well.
I guess if you count emulators and Brazil…
¿Que? The 360 has a LOT of excellent games.
I think they’re agreeing; game tech improved a lot more from the SNES to the 360 than from the 360 to now.
I meant like graphically.
Heres how that works:
Gaming got popular.
Normies like fancy graphics, production value, and are swayed by fake trailers and mass marketing campaigns.
(Doing all that well, in a way that people can actually afford to pay for, is extremely difficult and very expensive)
Corpos discovered they could turn everything into primarily a market for subscriptions and micro transactions, that houses a game, and most normies kept paying for all that untill the economy entered the Second Great Depression.
… its basically Dutch Disease, but for video gaming.
This has fuck all to do with anything I said.
Me then: “Haha ‘time marches on’ what a cool phrase”
Me now: “Yo, time, can we maybe slow the pace or take the break?” Time: “No. Only march on.” Me: visibly aging
I already have Father Time beating my ass before I even started playing Hades II lmao
Frankly, the reason this is shocking to people is that games, graphically and mechanically, made leaps and bounds from the SNES to the 360, and gave largely stagnanted from the 360 to now.
A LOT of people have completely failed to grasp how much technology has stagnated in the last 20 years.
*crumbles into pieces like a Dry Bones*
You’re a generation off: It’s more retro now than the NES (US release) was when the 360 came out. We crossed that threshold about a month ago.
Perhaps I’m in a minority but when the PS3 and 360 first debuted I did not consider even the NES to be “retro”. I would have applied that term to the likes of an Atari 2600 or colecovision.