• c64z86@piefed.world
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    14 days ago

    Maybe it’s because a lot of new games coming out today are buggy, micro transaction filled pieces of crud?

    • Spacehooks@reddthat.com
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      13 days ago

      Exactly Everyone i knew was excited for killing floor 3 but it wasnt what eas promised so we just dropped it.

      Ark 2 never even came out.

      Dune needed ark server manager like feature.

      I could go on but point is games not delivering what previous games had. So why bother.

      • c64z86@piefed.world
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        13 days ago

        Too right! The only game I’m excited for is Tomb Raider: Legacy Of Atlantis… And even then I dread they will find some way to bork that up and ruin it.

    • kewjo@lemmy.world
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      13 days ago

      but have you thought about convincing your friends to ignore that to make Epic more money?

  • neon_nova@lemmy.dbzer0.com
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    14 days ago

    I could never get much into online gaming because it’s a full time job keeping up with the meta and if you are not highly skilled you are just cannon fodder.

    I’ll stick to single player games. And for the most part, I’m just playing retro games these days.

    Modern games kinda suck half the time. Only good things I’ve played in modern times are the resident evil remakes and some indie stuff.

    • Cocodapuf@lemmy.world
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      13 days ago

      Modern games kinda suck half the time.

      I’ve said this before in other threads, but here I go… What’s popular right now is battle royale shooters, and that’s a shame, because battle royale shooters all suck. And yes Epic, you are largely to blame, as you make one of the most popular entries in this terrible genre.

      If there’s any worse game mechanic than frantic inventory management while under fire, I have yet to see it. At least in chess boxing they pause to take their turns between rounds.

      Also, winning feels good, I think most people would agree with that. But if the game hosts 100 players with teams of 4, that means 4% of players get to “win”. Compare to CoD or Overwatch, where in most game modes 50% of players get to win.

      And just as a side note, I don’t think Epic has solved anything with some new voice chat system. Because it’s not new, discord already exists, steam already has integrated voice chat.

      • masterspace@lemmy.ca
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        13 days ago

        Lol like thats the only possible axis or lens to view a game through.

        Battle Royale shooters got more popular then traditional team deathmatch games for their inherent pacing.

        Battle Royale games always involve these dynamic phases where sometimes you’re looting, sometimes you’re exploring, sometimes your battling, sometimes you’re sneaking up on people.

        That naturally creates the kind of varied encounters that games like Halo or Cod only got through randomizing game modes, and rather then only having downtime between matches to talk with your friends online, there is natural downtime built into segments of each scenario when you’re exploring and looting.

        • Cocodapuf@lemmy.world
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          13 days ago

          By all means don’t let me yuck your yum. I get that it’s a popular genre, that people really like these games, and that’s legit.

          But it’s kinda like, well imagine you’re a huge basketball fan and you’re really into football too. But over the last 10 years most of ESPN’s programming has shifted over to auto racing, which bores you to tears. And hey, that’s fine if you like auto racing, but now it’s legitimately hard to find any basketball or football content.

          Anyway, my point is, it’s just a sucks to see the industry dominated by something you don’t really care for.

      • Noggog@programming.dev
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        13 days ago

        To each their own, but i enjoyed every second of my several years playing PUBG. It’s the same hook as Ironman style high paranoia solo games like Project Zomboid or many others. High stakes, ambient stress, and extremely quick and sudden failures that hone your instinct for next time. I enjoy single player games and many other genres as well for different reasons/goals. I dont think the royale/extraction genres are just fundamentally faulted like you suggest

      • neon_nova@lemmy.dbzer0.com
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        13 days ago

        Also, just having a shared voice chat is not the same as playing a game together and talking about it.

        I really feel like Tim does not understand the market.

      • variouslegumes@reddthat.com
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        13 days ago

        In Battle Royales I don’t think people think they are losing until they die. Compared to Over Watch and CoD where you can feel you are losing early on. I think that’s the hook for a lot of people, basically a winning feeling the majority of the time.

        • Noggog@programming.dev
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          13 days ago

          The hook for me is the lack of respawn numbness. Something about insta respawn shooters just turns my brain off and lulls me into boring mental stagnation as I throw myself on the gears. It’s the high longer term stakes that are the interesting part. Failing in the heat of the short moment, and thinking back on what you mightve done better. But you’ll never experience that exact situation again, so you just try to carry your lessons forward. It’s a different pacing that keeps things novel and memorable

    • unglueclass23@programming.dev
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      12 days ago

      I could never get much into online gaming because it’s a full time job keeping up with the meta and if you are not highly skilled you are just cannon fodder.

      Some, yes, but certainly not all of them.

      I’ve been playing The Finals and it’s a great casual game. I think I average like 6 hours a week or something. The matches are short, toxicity is low and its fun. Most of its player-base are casuals, and a lot of console players.

    • Blemgo@lemmy.world
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      12 days ago

      That’s why I enjoyed TF2 for such a long time. While teamwork will always give you an advantage in matches, you will nearly never find it on public matches and people just do their own thing, and occasionally see a push forming and join in to get further. It also helps that the TTK in TF2 is much longer than in other team based multiplayer games, and you spawn back into it within 10 seconds or so.

      Sadly there are so few games that follow that formula of goofy fun and rather just try to make games that are “strategic” or “competitive”, which sucks majorly.

  • Quazatron@lemmy.world
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    14 days ago

    Have you considered, hear me out, that some players just hate playing with other players, because being insulted breaks immersion?

    All the other micro transaction fuckery you do on top just makes it yet more unappealing.

    • masterspace@lemmy.ca
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      13 days ago

      Lmfao. Watch Tim Sweeney get brought up, and watch some PC gamer claim he’s the devil because he had the audacity to create a second launcher and pay for exclusives.

      Epic spent a massive amount of their Fortnite money on lawsuits to break up the iOD and Google Play monopolies.

      And while doing so, still offer their top tier engine for reasonable costs to third parties.

      And Tim Sweeney personally spends most of his money on buying up land for conservation, but yeah, he’s totally the devil for making you install a second launcher to play some games.

  • tomkatt@lemmy.world
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    14 days ago

    Maybe consider some of us just want to play with friends and/or spouses or partners.

    Reintroduce LAN play and locally hosted multiplayer servers. IDGAF about playing with randos, I just want to play with my wife, and I’d prefer it to not be something that can shut down because the company went broke or didn’t care anymore.

  • Green Wizard@lemmy.zip
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    12 days ago

    TIM FUCKBOY SWEENY DETECTED, COMMENCING CONTRACTUAL MOCKERY: Is Tim still begging people to stop “gate keeping” Mecha Hitler (grok) despite it being used to generate weird pictures of children and nudes of people without their consent? I don’t care if you have the solution to world hunger Tim, keep your mouth shut. God I fucking hate this guy.

    • Bluegrass_Addict@lemmy.ca
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      14 days ago

      it’s already failed for me.

      I ain’t touching that pile of shit with 10 copies of gta5 taped together and covered in feces…

      ALL aaaa slop is dead to me… they will never see a dime from me ever again… no ea, no ubi, no rockstar… if they call themselves AAAA then it’s trash.

      • TheBlackLounge@lemmy.zip
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        14 days ago
        • Isn’t “overproduced” not an antonym of slop?
        • That you won’t buy it won’t make its (probable?) success less of a counterargument to this ceo’s ramblings.
    • CalcProgrammer1@lemmy.today
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      14 days ago

      Rockstar lost me when they added invasive anticheat to GTAV. It was a great game prior to that, but take away something I’ve been enoying for almost 10 years on a whim and don’t allow me to play it anymore because I’m on Linux? Goodbye and good riddance. Not touching anything they put out ever again.

  • Piwix@lemmy.zip
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    12 days ago

    Sweeney seems to have forgotten that discord already exists to facilitate cross-game voice chat. Maybe games shouldnt be anything more than the game itself. Just a thought