- cross-posted to:
- technology@lemmy.world
- cross-posted to:
- technology@lemmy.world
The ability to change features, prices, and availability of things you’ve already paid for is a powerful temptation to corporations.
The ability to change features, prices, and availability of things you’ve already paid for is a powerful temptation to corporations.
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I do see where you’re coming from, but not necessarily. If my friend has zero interest in ever buying said book (or can’t afford to) and would never become a paying customer, there is no downside to sharing a copy. In fact, if they like the book enough, they may even become incentivized to buy themselves a copy or look into the author’s other work legitimately when they otherwise wouldn’t have.
This is how/why I pirate most games. I don’t have the type of pocket money to spend on games I don’t know I’ll love, so I pirate them first. If they’re good enough, I’ll buy the actual game on steam later. Spider-Man, Baldur’s Gate 3, Cassette Beasts, etc. are all games I plan to buy when I can afford to. And I can promise I never would have bought Slime Rancher 2 if I hadn’t pirated the first one at some point and enjoyed it.
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No. My argument centers on people being paid for the work they create. It has nothing to do with profit. If anything, it has to do with revenue. Please keep up. If you don’t know what’s being discussed, stop interjecting yourself.
Can’t have revenue without profit mate.
Thats hilarious, you responded to me first.
You responded to a comment that literally says that people deserve to be paid for the things that they create and that you’re stealing that. Learn to read.