Unfortunately those pesky live service games that have the most player counts are disproportionately represented in that 10%.
Switching to linux had me cold turkey league of legends im a healthier happier person now.
the real cold turkey was Riot killing linux support last year. Seems like there wasn’t enough linux players at the time for them to walk back that decision.
Funniest thing.: the Mac client also doesn’t support Kernel anti cheat, but it still works. Fuck riot, I’m glad I ditched it.
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Same for me but I switched to dota; im not healthier
The stereotype is of the haughty Linux user, but fuck me all I ever see in these discussions is Windows users being belittling assholes.
I’ve seen so many Windows users come out of nowhere to shit on Linux when gaming comes up. There was the whole thing where a bunch of alpha testers got banned on Ashes of Creation a few weeks ago and the discord just had like half of people in their discord throwing hate around.
Also accusing Linux users of being cheaters… as if game cheats are made for Linux.
100% of games worth playing work on Linux!
Good, but native would be better. At least they can’t kill Linux the way they did os/2
IBM killed OS/2, because they hate end users. IBM has a long history of making great end user products (awesome keyboards, great laptops, still good software) only to sell them to the highest bidder. All IBM execs can see are penguins with suitcases full of dollar bills. OS/2? End users loved it, but it didn’t run on mainframes. Killed. The Model M keyboard? End users loved it, but it was too durable, so it did not guarantee many sold units (because why would anyone buy a new Model M while the old one is still good?) -> rebranded as Unicomp and left to rot. (Typing this on a Unicomp PC122, but that’s a different story.) Thinkpads? Ah well, those are expensive. And they aren’t mainframes. Sold to the Chinese because ugh! End users! Lotus (SmartSuite, Notes)? Nice to have, but nope, too many end users. Ugh! End users!
To be fair, nobody loved Notes
“Perfect is the enemy of good.”
Ummmm sure?
I don’t want to start that extremely old flame war of native VS jit code but…
Proton is not an emulation, it is a translation to native code, and while it has some drawbacks (more memory usage, more time at start up to compile things) it can unlocks a lot of potential when the hw support new capabilities, this is the reason that some dx10 games run faster on Linux…
The only games I’ve struggled with are those with codecs that are not distributed with Proton. Installing GE-Proton solved it.
99.99% of games on Linux unlocked.
GE-proton what add to proton? Beside codecs
From their readme:
Things it contains that Valve’s Proton does not:
- Additional media foundation patches for better video playback support
- AMD FSR patches added directly to fullscreen hack that can be toggled with WINE_FULLSCREEN_FSR=1
- FSR Fake resolution patch details here
- Nvidia CUDA support for PhysX and NVAPI
- Raw input mouse support
- ‘protonfixes’ system – this is an automated system that applies per-game fixes (such as winetricks, envvars, EAC workarounds, overrides, etc).
- Various upstream WINE patches backported
- Various wine-staging patches applied as they become needed
- NTSync enablement if the kernel supports it.
protonfixes is huge, all of those weird little things you had to do like changing dll versions or installing .net are just stored in a script that is automatically run when it detects what game you’re playing.
Also, GE-proton updates more frequently and those updates include current versions of the underlying programs (dxvk, wine, etc) so any fixes that are made in these underlying systems will be available in GE-proton very quickly.
Thanks for the additional infos!
Here is the protonfixes repo for reference: https://github.com/Open-Wine-Components/umu-protonfixes
Someone might want to ping that .ml user, since I’m instance banned from there, they won’t be able to see my answer
e: @Axolotl_cpp@lemmy.ml - 👆
I meant @Axolotl_cpp@lemmy.ml
For me its 100% of games, but sure, havent tried all games that exist…
Typically the competitive multiplayer ones fail because of kernel-level anticheat.
Or games from the late '90s and early 2000s 'cause they’re just weird.
But those don’t work right on modern windows, either
Which means if they worked in Linux they’d be exclusive.
Out of curiosity, is this something that can be circumvented by playing in a Windows VM?
No, that was my setup for some time. KVM with PCI-e passthrough to pass the entire GPU to a windows VM. Worked great, until EAC started banning me for using a VM.
Thanks, good to know
I think this is a higher percentage than Windows 11 if you include 16-bit ones from the 90s and early 2000s. (What was wrong with NTVDM64, anyway?)
Wen vr?
I finally switched to Linux just a few days ago when upgrading my laptop’s SSD, and so far I have only opened minecraft to see how it runs - extremely smoothly, even though I could not figure out how to make use the Nvidia GPU. I’d say it runs noticeably better on Linux than it did on Windows.
Unless it has changed recently, I think most distros default to running on the Nvidia GPU all the time: Switching back and forth doesn’t always work. (Or at least, that’s how my laptop run with Manjaro)
Most stuff works outside of system anti-cheatl level multiplayer and some visual novels that can be tough to setup sometimes.
Unfortunately the 10% that don’t include the biggest, most played games in the world.
This. Plus anti-cheat is still a removed on Linux.
Playing Hogwarts legacy at the moment, but I also tested ETS 2 and the tenants.
I would love to swap to Linux if we could get games with kernel level anti cheat to be compatible.
I’d love for those games to be on Linux if they remove the spyware.
I’m gonna be that guy, most of them are in some way or another. The devs literally decided to not bother pressing the button that enables compatibility because they don’t feel like it.
I’m gonna be that guy, most of them are in some way or another. The devs literally decided to not bother pressing the button that enables compatibility because they don’t feel like it.
The only game I am not able to make it work on Linux is “The Sims 4”. After installing it on Steam, when clicking on Play, it runs the EA app in the background and tries to start the game, but it doesn’t load. Any suggestion?
Try the GE version of Proton, it’s usually more curring edge.
Mayb this can help: https://www.protondb.com/app/1222670
Thank you so much, it worked installing EA app on Lutris and using ProtonGE 10.25
Happy that it worked! GE Proton is usually more cutting edge, and it’s my default. I fall back to regular one if I have problems, but it’s rare.











