Phoronix article: https://www.phoronix.com/news/Steam-Machines-Frame-2026
Also listed here: https://store.steampowered.com/sale/hardware
Valve has already sent support for the new Steam Controller upstream: https://www.phoronix.com/news/New-Steam-Controller-SDL
Ah yes, the gabecube
Me in 2001 with a stuffed nose:
Stuffed because that cute person didn’t like me back cause they were busy blowing all their inheritance from their estranged uncle that died when the towers fell.
Oddly specific, but ok.
I was talking about the release of the GameCube 😬
Steam Deck was the Gabe Gear, this is the Gabecube, all we need now is a smaller Steam Deck - the Gabe Boy.
Well, you do have the Gabe Virtual Boy.
They really need to sell these in Walmart next to the Playstation. It’ll be the year of the Linux desktop!
I am European but no. That would increase the price and i believe valve wants to sell as cheap as possible.
I am European but no. That would increase the price and i believe valve wants to sell as cheap as possible.
I thought it was the okama gabe sphere. It’s spherical!
The announcement did not include Copilot? No mention of 300 useless AI features being shoved down our throats??!
It’s wild how by virtue of the fact that Valve isn’t a publicly traded company beholden to shareholders, the same Valve which has a history of putting out half-baked goods and which has an always-on DRM client called Steam, seems poised to surpass most of its competitors both in the user privacy and hardware hardware spaces with just straightforward products. They have a product to sell, and that’s it. They don’t need to micro-optimize for bullshit like seemingly every other large tech company does.
It feels like just yesterday that VR was the big hype tech.
VR has actual staying power though. It genuinely adds a lot to a game or a simulation. VRchat especially is like a deeply emotional thing to folks who don’t feel like they belong in their real bodies and can exist in VR a more true representation of themself
VR is so fucking cool tho
To be 100% honest, I like Bitcoin and LLMs too. Could use some pigouvian taxes though.
BTC is neat and I do have some, but I didn’t get into LLMs, no use case for me at this point. But I think VR is in a completely different bucket. VR was so fucking awesome for my partner and myself to chill out in with our friends in 2020 when we couldn’t go out and see peeps. It’s also easily the best most fun form of exercise.
That’s because they make an insane amount of money by taking 30% of every sale on their platform, which nearly everyone uses because they’re a near monopoly and the alternatives are terrible. Around $3.5 Million per employee, nearly 5x the next highest company, which is Facebook at around $780,000 per employee.
I should note that 30% is incredibly standard in the industry, and Valve offers a LOT more for that 30% than literally any other digital publisher. Physical publishers take substantially more, and the only digital store that offers less is EGS, which is simultaneously absolute dogshite and also has been trying very, very hard to astroturd the ‘30%’ thing for ages.
Nintendo, Sony, and Apple all take 30%. I think MS does as well, but don’t quote me on that one.
You‘re getting downvotes for no reason. Also anyone who ever had to contact Steam support felt how criminally understaffed they are so it makes sense they make tons of money per employee I guess.
It’s fucking wild. Like, I love Steam, don’t get me wrong, but holy shit just suck less (edit: than other stores do) and charge less (edit: of devs) and you could gobble up a lot of that market share. But none of them do.
Notably Epic charges less than 30% (something like 12% IIRC) to try to get more of that market. They even give away games. But their app is still inferior so it gets less use.
Because Epic doesn’t care about end users and won’t add necessary end user features like reviews.
It’s cool that Epic wants to pay developers more, but the way they disregard the consumer makes the platform non-viable
company: “I want what steam is making and more” shareholders: “brilliant”
“I want what steam is making but I’m not willing to improve service OR charge less!”
company: “I want what steam is making and more” shareholders: “brilliant”
Most other competitors charge less than steam, but steam has a clause which prevents devs from putting their games cheaper elsewhere. This is the real big shitty move made by valve, otherwise they do mostly everything right. I hope someone challenges this clause in a court of law someday, it looks very monopolistic to me
The VR headset is going to be standalone??
That’s pretty nuts right?
even more nuts is that it will support pc games via FEX, an emulation layer that runs x86 windows games on ARM in Linux
In addition to streaming from your battlestation
Crazy…
Any ideas on Linux support?
They talked about streaming VR games from the SteamOS based steam machine to it.
So with that I’d assume we’re finally getting some much needed progress to SteamVR on linux.
Its a standalone headset that runs steamos.
Not gonna lie the controller looks ass but maybe it feels fantastic so I‘ll wait with my final judgement. I‘m interested to see how they will try to push VR since most users are still incredibly uninterested in it.
I’ve wanted to get into VR for the longest time but they all seemed like extremely walled gardens. This sounds awesome to me.
The problem is to really make an informed decision you have to try it first-hand. The sensory experience unlike any other device, so descriptions aren’t super helpful, video doesn’t convey what it’s actually like, so you really have to experience it to understand it.
Also given how common it seems to be anecdotally to get sick from it, no one wants to jump in just to have to jump back out.
And unless you know someone that already jumped in and can try theirs, a lot of people like me just don’t want to commit sight unseen. (I mean I’m also broke, but this would be true anyway)
I don’t have a way to try it out, so until I do it’s not on my radar to care. I’m very curious about it. Even if I don’t like it I do really want to see what it’s like at least once. But I’m not gonna pay for that chance. It’s gotta impress me without effort on my part (more than driving to it anyway).
I’ve got a Meta Quest 2 as a hand-me-down and yes, it’s extremely locked down. It’s possible to use a third-party app store, but to make it work you have to get a developer account with Meta and enable wireless debugging.
I also recieved a quest 2 recently, any good guides on getting it set up with third party apps that you found?
I haven’t tried it myself yet, but I hear the SideQuest app store is the place to go.
I really want to love VR, but it’s just not for me. And i don’t think i’m alone with that. To me, VR is something you try in a mall for 20min and think it’s cool and not something you want to play around with home.
I mean, you can certainly pick up a used Quest 2 if you wanted to try it out. There’s a handful of exclusive stuff in the Quest store you’d be able to use, but not much of value. Resident Evil 4 VR is about it for the Q2. I think there was a Batman game for the Q3. You’d have access to anything the Steam Frame has access to if you’re streaming from a PC.
I think the PSVR2 works as well, but it’s wired only.
Half Life Alyx is certainly worth a blast through.
Stories like Ftumch’s reply, and the fact that it’s owned by Meta 🤮 have deterred me from wanting to try that one.
The problem is to really make an informed decision you have to try it first-hand. The sensory experience unlike any other device, so descriptions aren’t super helpful, video doesn’t convey what it’s actually like, so you really have to experience it to understand it.
Also given how common it seems to be anecdotally to get sick from it, no one wants to jump in just to have to jump back out.
And unless you know someone that already jumped in and can try theirs, a lot of people like me just don’t want to commit sight unseen. (I mean I’m also broke, but this would be true anyway)
I don’t have a way to try it out, so until I do it’s not on my radar to care. I’m very curious about it. Even if I don’t like it I do really want to see what it’s like at least once. But I’m not gonna pay for that chance. It’s gotta impress me without effort on my part (more than driving to it anyway).
Also given how common it seems to be anecdotally to get sick from it, no one wants to jump in just to have to jump back out.
you can build a resistance to it. It takes time, and it was the case for me
Maybe so, but you probably need to enjoy your first exposure to want to drop money on an entire setup for it.
It’s already crazy enough to drop that money just hoping you like it, but if you drop it hoping it stops making you nauseous, that’s a much bigger ask.
I’m still hoping I won’t have that problem. I do get car sick on meandering drives, but not even close to as bad as I did 10-15 years ago, but the worse the drive gets, the more I have to stay staring out the car windows.
I assume the VR effect would be similar, given it’s a similar symptom, but backwards. (In VR you don’t feel motion, but you see it, whereas in a car, you feel it, but either don’t see it from not looking, or if you have wide visibility it looks like you’re not moving as much compared to the background)
As someone who used to get sick in cars and boats, I got it, so you might as well
If the technology interests you, then sick or not, you’ll probably like it. Won’t play every day, but it’ll be a nice experience.
Start with games with not a lot of motion (beat saber for example), then move to more intensive games. You’ll get sick after 15mins, then 20mins, then 25… until you last for a couple hours, and at this point you’ve built your resistance.
Just stop playing when you feel sick and try again an hour later when you feel better or a few days later
But yea, VR isn’t straightforward or an obvious purchase. It requires time and will, and money, obviously
It’s clearly a luxury and you need to have too much money or be really motivated to purchase it
Personally that’s what I’d like to do anyway. I’m saying that to discuss the growth of the technology among the masses.
Assuming it doesn’t make me violently ill, i like tech and gaming enough to keep it around otherwise. But the potential for the issue and the committal involved off the bat are difficulties for any new, different-enough tech.
Maybe so, but you probably need to enjoy your first exposure to want to drop money on an entire setup for it.
It’s already crazy enough to drop that money just hoping you like it, but if you drop it hoping it stops making you nauseous, that’s a much bigger ask.
I’m still hoping I won’t have that problem. I do get car sick on meandering drives, but not even close to as bad as I did 10-15 years ago, but the worse the drive gets, the more I have to stay staring out the car windows.
I assume the VR effect would be similar, given it’s a similar symptom, but backwards. (In VR you don’t feel motion, but you see it, whereas in a car, you feel it, but either don’t see it from not looking, or if you have wide visibility it looks like you’re not moving as much compared to the background)
I’m someone who has gotten sick in cars before (rarely) but I have done a lot of crazy stuff on VR and never felt remotely sick. I’m an outlier though
The first controller looked the same, but was very good to use once you got used to it. The build quality, though, was…fucking terrible.
I had to fix my controllers so many times that in the end I was swapping them out almost weekly. Still, felt great in the hand.
I have the first controller, just dug it out the other day because I thought I was going to be able to use it on my new tablet, it still sucks. I never could get used to it, but it’s a far sight better looking then this thing.
It’s basically steam deck minus the screen. If you are used to the steam deck it’ll be fine.
2026 Year of the Linux desktop?
Surely this will bring over a lot of people to Linux
Hopefully the Frames can compete with the Meta Quest in both price/performance. It will be good to have relatively affordable VR headset not made by Facebook.
@MoonlitSanguine@lemmy.zip @jcs@lemmy.world it would certainly be good for it to be relatively affordable but they’re really not promising it will at the moment since they only said aiming it to be cheaper than an Index.
I don’t like the look of this controller… I’m still gonna get one. Everything else I love.
Especially that SteamOS is apparently going to become available on ARM devices.
Finally, another worthwhile controller with symmetrical sticks. Now to find out how to get my hands on one…
That usb port being off center though…
I did notice that in this picture, but I don’t think it actually is. Pretty sure this is from the “animation” where the puck with the USB cable is put under the controller to charge, and not with the USB cable connected to the controller. From what I see though it should all be centered, even the puck and charging pins, so not sure why they made it off-center here
This will invoke someone’s OCD
That controller looks ugly and bulky as fuck.
Well thank God I don’t give a shit how my controller looks as long as it is well designed.
Alphagrip has entered the chat
Actually, not sure how well it works. But it certainly looks very odd
I mean you will care if it doesn’t fit well in your hand and is too bulky. I mean that was the issue with the Xbox controller and still is issue with the Xbox controller for anybody with smaller hands I know the Japanese market had quite a stir regarding that. And this thing looks like it’s twice as thick as the Xbox controller. It reminds me of some of the old third party PC controllers that I used to have back in the 90s and early 2000s. In fact I had one that if you were to round off the top of this thing looked almost exactly like it.
It looks ass on this picture. However, it kinda looks like a steamdeck without a screen which is no surprise. And I quite like the steamdeck controls…
Yup, I love my Steam Deck and usually prefer asymmetric joysticks, so as long as it feels like the SD, it’ll be fine.
I mean, sure it looks a bit odd, but if you remove the trackpads and reshape the controller based on not having those then it’s a pretty standard controller, no? It’s not like the added part for the trackpads does anything to change how you would hold the controller or anything, so I doubt it’d make much of a difference in use even if you never use the trackpads.
Yup, looks just like a DualSense controller from the PS5 without the trackpads.
Since the Steam Machine is more like an entry PC and not a console (and will be priced as that), does that mean that SteamOS for desktop will be officially supported?
I forgot where but some time in the last 3 hours I read that the goal for steamOS is to be supported on all PCs, though it’s an ongoing effort.
You’d have to assume so!
do people have issues running steamOs on different hardware? genunly wondering
Yeah, it’s not released or supported outside of the Steam Deck or handheld partners. So you’re probably not going to get Nvidia drivers or anything else that’s not built in to the kernel.
You don’t need it though, you can just run Steam in big picture mode on whatever distro you want.
I feel like if I use this controller those trackpads will go crazy because of my fat hands.
The Steam Deck uses the capacitive thumb stick sensors to completely disable the trackpads as soon as the stick above the respective pad is touched. This works very well, so I think they‘ll implement the same thing here.
That’s so fucking cool
On the opposite of the spectrum, my small hands doesn’t play well with that feature. The capacitive sensors only works if your fingers touch the top of the sticks but I usually move the sticks by pushing on the round edges of it so I still occasionally brush against the touch pads which is annoying.
“The hands you have used to game are too fat. To obtain a special gaming wand, please mash the controller with your palm now”
You would need REALLY massive hands to touch those when your thumbs are resting on the analog sticks or the face buttons.
Steam Machine is interesting. It feels like a solid time for someone to disrupt TV based gaming.
If it’s priced at or around $500/$600, I’m getting one. Price will be very important to the success of these products.
I hope this somehow manages to convince fortnite / ea to support it or support linux. I want to get rid of my xbox so bad.
also i am excited for the headset, i am wondering how open source it is going to be and depending on that i definilty get one (Since it runs steam os, linux is possible atleast definitly)
It will be able to run android apps, any steam games, and because it’s going to run Steam OS, you can run lutris or heroic launcher as well. So emulation and a whole variety of older games.
Also because it’s a stand alone, but can pair to a pc, you will be able to work straight on it with KDE desktop and whatever applications you want to run.
FEX is the most exciting thing for me!
Right? It’s a huge bridge between x86 and ARM, it just opened up a potentially huge market for lower power consumption gaming devices. You could have like a Gameboy that runs silksong or something.
Steam Frame is interesting. Would love a non-Meta VR headset that doesn’t cost $1k and also doesn’t have a million wires and base stations.
It’s most probably gonna be around $1k, I saw someone say they expect it to be $900, but nothing concrete yet
16GB RAM, tho?
Yeah… hopefully upgradeable. I’m sure Valve is shooting for a certain price point.
Most likely not, my guess is that it’s going to be super fast unified memory like in the Framework Deaktop
It’s 16GB DDR5 + 8GB GDDR6 for the GPU.
24GB total, non-unified.
Yep, and it seems the ram is upgradable
Gamers’ Nexus video says it’ll be laptop-type memory and upgradable.
LTT said the same
You might be right. Are they using the same AMD chips?
Yeah… hopefully upgradeable. I’m sure Valve is shooting for a certain price point.

















